eCricket closed beta: dates, batches and access
Closed beta begins 27 October 2026. Batch 1 is 27 Oct–3 Nov, batch 2 is 5–12 Nov and batch 3 is 14–21 Nov 2026 — eight days each, pass holders only, and your pass colour decides which batch you play.
The eCricket closed beta starts on 27 October 2026 and is split into three batches of eight days each: batch 1 runs 27 October – 3 November, batch 2 runs 5 – 12 November, and batch 3 runs 14 – 21 November 2026. Access is limited to Closed Beta Pass holders, and the colour on your pass is what decides which batch you play in.

The beta calendar
| Batch | Dates | Length | Who is in it |
|---|---|---|---|
| Batch 1 | 27 October – 3 November 2026 | 8 days | Pass holders assigned to batch 1 |
| Batch 2 | 5 – 12 November 2026 | 8 days | Pass holders assigned to batch 2 |
| Batch 3 | 14 – 21 November 2026 | 8 days | Pass holders assigned to batch 3 |
Two things follow from that table. First, the batches are staggered, not parallel — each one runs for its own eight days and then closes, so nobody plays the whole four weeks. Second, the gap between batches is deliberate: the developer uses the days between windows to fix what the previous batch surfaced. The official page says the batches exist so the studio can test "servers and multiplayer at scale", which is the part of a cricket game that breaks first.
How access works
- Pass holders only. The closed beta is not open sign-up; it is the registration that closed before the beta window. If you have a pass, the colour on it is your batch assignment.
- Eight days each. Your window is fixed. It does not extend, and missing it is the same as skipping the phase.
- Missed registration. The official site keeps a waitlist for everyone who missed the closed-beta sign-up. The waitlist is the only remaining route to the beta phases, and it is also how you get told when general access opens.
What the closed beta actually is
The official phase description is refreshingly blunt: "The game won't be perfect yet, and that's expected. We want to know what feels good and what needs work, so we can get the core gameplay right." That is a core-gameplay test, not a demo and not an early-access launch:
- it is the first time the public plays the build at all, so the feedback loop is about feel — batting timing, bowling release, fielding weight, camera and broadcast framing;
- multiplayer is the part being stress-tested, which is why the windows are short and staggered;
- the studio is explicit that Phase 2 ("eCricket Beta") comes next with "more players, more matches, a bigger test".
If your batch has not started yet
Use the waiting days on the things that do not change between batches:
- Read the roadmap so you know what Phase 1 leads into and what the India launch is.
- Check what carries over from the closed beta into the Beta phase — progress is saved "from here on", which is a meaningful promise for a pre-launch account.
- Know what the game is before you form an opinion of it: eight features, all of them published by the studio.
If you are in batch 3
You are playing 14 – 21 November, which is the last window before the Beta phase. Two practical notes: the build you get will already include fixes from batches 1 and 2, and the servers will be the most loaded they have been, because batch 3 is the largest test before the phase flips.
All guides8
RoadmapeCricket release date and roadmap
RewardsWhat carries over from the beta
GameplayeCricket gameplay: what the eight features mean
RostereCricket players and teams
CompetitiveCompetitive multiplayer and the esports angle
PlatformseCricket platforms and availability
StudioLightFury Games and the money behind eCricket
FAQ